May 2019 Content Update 2 – Dynamis Lord Boogaloo



Adjusted XP rates for duos and trios.

We’ve decided to add a variety of items that was only obtainable via lottery only and added them to Dynamis Bosses and Pandemonium Warden; yes, Warden is actually worth doing now!
Further information on custom drops can be viewed on the HNM Page and the Mega Boss Page!

Zantetsuken Shop Update

Zantetsuken Shop will now sell the following materials, used to create the items listed:

  • Pelt of Dawon (Vivid Strap/+1)
  • Ethereal Squama (Fylgjia Torque/+1)
  • Muculent Ingot (Ire Torque/+1)
  • Befouled Silver (Lemegeton Medallion+/1)
  • Scarlet Kadife (Pythia Sash/+1)
  • Igneous Barnacle (Toxon Belt/+1)
  • Kidney Stone (Incubus Earring/+1)

To craft the rewards, use an earth or terra crystal plus one of the materials. Each Recipe requires level 50 in all crafts.  See the Crafting on Supernova page for further details on the recipes for these items!

QoL Adjustments & Fixes

  • Fixed a bug in Metalworks conquest overseers.
  • Fixed a bug that caused incorrect Utsusemi overwriting behavior after zoning with Utsusemi active.
  • Fixed a bug when disposing of conquest supplies.
  • Fixed several bugs that prevented players from progressing on nation missions.
  • Spell “Death” can no longer be blocked by shadow images.


  • Opo-opo Necklace latent now triggers on Lullaby.
  • Sword Strap now works.


  • Aerial Blast now does wind damage, rather than earth.
  • Chance to guard is now based on job/sub, rather than type of weapon used.
  • Cure V now generates less enmity.
  • Damage-dealing blood pacts now wipe shadows, rather than ignoring them.
  • Dia and Bio now land initial damage, but status does not overwrite for equal power effect (e.g. Goblin Leechers spamming Dia do not refresh effect duration on target).
  • Decreased duration of Perfect Dodge.
  • Equal tier elegy does now refresh the effect duration.
  • Increased duration of Etudes, Preludes, Sirvente, and Dirge.
  • Increased potency of Dia’s Defense Down and Bio’s Attack Down effects.
  • Threnodies now work.
  • Troubadour now affects lullaby duration.

Mob Behavior

  • Beryl-footed Molberry will no longer spawn inside a wall.
  • Cactuars now aggro sound.
  • Certain mobskills no longer proc additional effects if they do no damage.
  • Chatoyant Quadav is now a WHM rather than a BLM.
  • Efts no longer aggro.
  • Fixed model for mob Slendlix Spindlethumb.
  • Fixed some specter models in Fei’Yin.
  • Implemented some ladybug mobskills.
  • Increased radius of scorpion mobskills Earthbreaker and Venom Storm.
  • Kirin no longer uses Riddle.
  • Mandragoras now attack twice per round.
  • Monk mobs no longer attack quite so fast.
  • Ouryu now has elemental magic skill, during battlefield “The Savage”.
  • Slime Molds and Puks no longer link.
  • Various adjustments to sea monk mobskills, and Lord of Onzozo behavior.

Missions & Quests

  • Brass door in Castle Oztroja can now be opened with Judgment Key even if player is not on Windurst Rank Mission 6-2.
  • Fixed a broken trade during quest “The Road to Aht Urhgan”.
  • Implemented Mog Safe questline
  • Nabihwah is now an Imperial Gate Guard.
  • Test Answers are now removed from player during quest “Making the Grade”.

Update Notes – May 10, 2019

Hail, Adventurers!


Spring is in full swing and Summer is rapidly upon us!  Here are the patch notes for the current Supernova update, so as always remember to update your client before logging in, and be ready for some new goodies!!

[Quality of Life]

[Crafting & Items]

  • Added Bugard Strap/+1 Desynth Recipes.
  • Fixed order of Goldsmithing and Leathercrafting guild point purchasables.
  • Implemented enchantment on Curaga Earring.


  • Fixed TP calculation on H2H attacks (were rewarding slightly too much TP for both players and mobs).
  • Implemented increased chance to learn BLU magic, on AF hands.
  • Mighty Strikes will now cause a weapon skill to crit regardless of its paramaters.
  • Velocity Shot recast lowered from 5 minutes to 30 seconds.
  • Weaponskill attack multiplier can now vary by TP. Sturmwind and Iron Tempest to do more damage at 2000+ TP.


[Missions & Quests]

Update Notes March 18 2019

Hail, Adventurers!  As the season changes from Wintry Cold to Pollen Gold, we hope you will take a second to peruse the Update Notes coming at you hot from the Development Team!

As with most updates, a client update is required.

Happy Hunting!


List of NMs implemented/adjusted:

  • Ancient Goobbue
  • Ancient Weapon
  • Antican Praetor
  • Barbaric Weapon
  • Bugaboo
  • Cheese Hoarder Gigiroon
  • Chonchon
  • Coo Keja the Unseen
  • Coquecigrue
  • Dalham
  • Donggu
  • Draketrader Zlodgodd
  • Euryale
  • Feeblescheme Bhogbigg
  • Frogamander
  • Gerwitz’s Scythe
  • Gloombound Lurker
  • Herensugue
  • Huu Xalmo the Savage
  • Iriz Ima
  • Jailer of Hope
  • Killer Jonny
  • Lamia No.27
  • Legendary Weapon
  • Lesath
  • Marquis Naberius
  • Moshdahn
  • Muq Shabeel
  • Ob
  • Ose
  • Patripatan
  • Picklix Longindex
  • Proto-Omega
  • Proto-Ultima
  • Qoofim
  • Ravenous Crawler
  • Rogue Receptacle
  • Ru’Aern (PM8-1 Aern trios at Rubious Crystal towers)
  • Sabotender Corrido
  • Sarcopsylla
  • Shatterskull Mippdapp
  • Shikigami Weapon
  • Wyrmfly

Update Notes February 12 2019

Hail, Adventurers!  Love is in the air this mid-February, and so is our continued love for you!  Feast your eyes on today’s update notes and may your hearts be content as you update your clients in preparation!

New stuff

  • Enmity overhaul. Details available here  (lots of math, lots of details).
    • adjustments to enmity values for certain spells and abilities
    • mobs jump around less overall from player to player.
  • Mob melee additional effect overhaul. Effects modified on, and added to, many mobs to make them more retail-accurate.
  • Mob job special ability (2hr) overhaul. Many NMs were given their 2hr, or had it updated. New system supports mobs with multiple 2hrs, repeated-use 2hr, and lots more.
  • Transport timer overhaul. Should make certain elevators and bridges more reliable.
  • Added glitter animation to excavation points.
  • The /salute emote now varies by nation.
  • Portable healing (ethers, potions, elixirs, etc.) removed from auction house dupe system.
  • Automaton attachments that were not balanced for 75-cap combat have been removed. We will revisit these as new content is released (assault, etc.).
  • Castle Oztroja [S] is open for business.
  • Added Pirate encounters to ferries. Not fully implemented, but Sand Charm can now be acquired.

Quest related

  • Implemented quests “Fly High” and “Over the Hills and Far Away”

Zantetsuken Quest

  • Implemented NM Zantetsuken reward system.
    • This is not the full-fledged custom NM system we do still plan to implement in future updates, but it is a new way for players to earn Zan points.
    • Zan will be rewarded for killing timer/lottery NMs that drop uncommon AH-able loot. Higher level NMs will reward more than lower level ones. Lottery NMs will reward more than timer NMs.
    • We hope this will incentivize players to hunt NMs not commonly targeted, which will keep the AH stocked with some of the lower-level rare gear that’s often missing on the AH.
    • Note that there is a -very- long cooldown on these rewards, so maximize your Zan by killing a variety of NMs. Farming the same one daily won’t work at all.

Bug/issue fixes:

  • Fixed kick attack base damage calculations
  • Fixed item mods for increased attack percent
  • Hooked up Footwork kick attack percent
  • Updated Dragon Kick modifiers.
  • Fixed mobs with level range never being assigned maximum level in their range.
  • Fixed weather changing slightly too often.
  • Fixed Bomb Queen crashing server when spawning pets.
  • Fixed Colored rocks from HELM being the wrong color on earth and watersday.
  • Fixed Nexus cape not allowing teleport to Western Altepa Desert.
  • Fixed scrawled writing not moving after spawning Goblin Wolfman.
  • Fixed Altepa Gate not opening when all four columns are triggered.
  • Fixed Lumber Jack spawning with hate on player.
  • Vanguard Dragontamers are now goblins rather than yagudos.
  • A number of mobs that were flagged as being fished up, rather than spawning normally.
  • Fixed Missing NPC dialog during quest “The Pickpocket”.
  • Fixed Incorrect end NPC for quest “Exit the Gambler”.
  • Fixed Ark Pentasphere being multi-use.
  • Fixed certain gear not applying correct amount of haste.
  • Fixed incorrect respawn timers and levels for many mob groups.
  • Fixed pets not disengaging from combat during cutscenes. (Thanks, None!)
  • Fixed players not getting kills registered when using Chaosbringer to unlock DRK.
  • Fixed players not having cavernous maws registered when taking them from past to present.
  • Fixed players not able to use runic portal while in possession of certain key items.
  • Fixed Benediction not healing party members.
  • Fixed Some incorrect events/messages during “Heart of the Matter”.
  • Fixed Embrava not embraving things.
  • Fixed Feint wearing on unsuccessful attacks.
  • Fixed Key items not bring removed from some party members entering Limbus.
  • Fixed several packet injection vulnerabilities. (Thanks, None!)

Implemented behavior on ZNMs:

  • Brass Borer
  • Chamrosh
  • Cheese Hoarder Gigiroon
  • Aa Xalmo the Savage
  • Abyss Sahagin
  • Asterion
  • Big Bang
  • Bonnacon
  • Bonze Marberry
  • Calchas
  • Canal Moocher
  • Death from Above
  • Dee Zelko the Esoteric
  • Desmodont
  • Duu Masa the Onecut
  • Elusive Edwin
  • Fleshgnasher
  • Fungus Beetle
  • Gharial
  • Goaftrap
  • Goblin Wolfman
  • Hyakinthos
  • Ixtab
  • Konjac
  • Legalox Heftyhind
  • Lizardtrap
  • Loo Kutto the Pensive
  • Maa Illmu the Bestower
  • Magnotaur
  • Manipulator
  • Marquis Forneus
  • Melusine
  • Morbolger
  • Morille Mortelle
  • Novv the Whitehearted
  • Ocean Sahagin
  • Sacrificial Goblet
  • Shankha
  • Skvader
  • Sozu Rogberry
  • Suu Xicu the Cantabile
  • Thunderclaw Thuban
  • Vee Ladu the Titterer
  • Warabouc
  • Wurr the Sandcomber
    * Yarr the Pearleyed

Update Notes – Jan 18 2019

Hail, Adventurers! A new update has come to Supernova for this chilly mid January!  No client update is needed so feel free to login and enjoy the newly implemented items and NMs.

New Stuff

  • New fireworks added to fireworks chest!
  • Implemented TP moves:
    • Abominable Belch
    • Apocalyptic Ray
    • Eternal Damnation
    • Perdition
    • Proboscis Shower


NM/Mob Related

Job Related


  • Fixed an exploit with Drum Magazine attachment.

Bug Fixes

  • Fixed a bug where talking to Zasshal crashed the server.
  • Fixed an issue with NPC Raminel during a cutscene in quest “Riding on the Clouds”.
  • Fixed an issue with Mythic WS not doing skillchain damage.
  • Fixed the costume NPC (again).
  • Adjusted price of some guild shop wares.
  • Mythic WS can no longer be unlocked while under level restriction.
  • Garrison pop items removed from lottery; Garrison is not yet full implemented (no rewards drop).

Update Notes – Jan 10 2019

Hello, Adventurers!  Our first update of 2019 is hot and live, so fire up that POL client and play the waiting game as it repairs!

Here are the instructions to Update your Client and remember that you’ll also need to reinstall the marked map DATs if you had them installed previously.

Update Notes

New Stuff

  • Added !mission command, which can be used to fast-travel to useful RoZ and CoP points (other mission lines will be added in future updates)
  • Players may now augment more than one relic weapon. Choose wisely: each one costs more than the last! For more information, see the Custom Content page under the heading “Relic Weapons”.
  • Removed wait time between Stage 1 Zantetsuken quests.
  • Automatically unlock mythic WS on prestiged jobs.
  • Added homepoints in Uleguerand Range.
  • Conquest Gear has now been added to Morlepiche/Signet Guy in Chocobo Circuit.
  • Implemented Sanction buffs.
  • Added HELM animations.
  • Implemented Teleport Tarutaru in Whitegate and Al Zahbi.
  • Crossbow bolts and Wooden Arrows are now usable by all jobs.
  • Added stun effect to Stun Claws/+1
  • Added “vs. Ecosystem” Latents.

NPC/Quest/Mission Related

  • Implemented quest “Against All Odds” (COR AF3)
  • Komalata now sells Black Bread.
  • Players are now able to trade Chai and Sleeping Potion to Iruki-Waraki during quest “Operation Teatime”.

Mob/NM Related

  • Many NMs redone or implemented to closely reflect retail behavior.  Full list is at the bottom of this post
  • Rage Mode added to several NMs.
  • Armed Gears now uses TP moves.
  • Implemented Lamie TP moves and behavior.
  • Implemented behavior for ZNM Vulpangue.
  • Trolls now properly detect by Sight instead of Sound.
  • Guivre is now a THF rather than a WAR.
  • Melusine is now a BLM rather than a WHM.
  • Fixed Gigantobugard drops.
  • Removed Double Attack from many mobs that aren’t supposed to have it. (thanks, Brierre!)

Job Related

  • Puppetmaster
    • Fixed PUP skillchains occasionally crashing the entire server. PUP is now no longer off limits.
    • Implemented new attachments:
      • Analyzer
      • Equalizer
      • Optic Fiber
      • Optic Fiber II
      • Schurzen
      • Steam Jacket
    • Complete attachment rewrite.
    • Percolator now costs 1 water element point. (thanks, None!)
    • Strobe now has a provoke cooldown of 30 seconds.
    • Automatons can now use abilities multiple times after activation.
  • Blue Mage
    • Fixed modifiers on several BLU spells
      • Self Destruct now properly allots damage to multiple targets. (thanks, None!)

Bug Fixes

  • Fixed an issue that caused mobs to occasionally despawn randomly.
  • Aftermath now correctly overwrites itself.
  • Fixed Players occasionally re-kneeling immediately after standing from healing.
  • Fixed Dia (and some other DOTs) having no DOT effect.
  • Switched two homepoint in Sky.
  • Updated Call For Help packets.
  • Certain spell scrolls causing server crash if player already knew spell.
  • Promyvion Memory Receptacles not opening a portal to next floor when earlier MRs respawn too quickly.
  • Enfeebling potency calculation was making enfeebles proc way too often.
  • Fixed Costumes not appearing until a character update packet is sent.
  • Viewing regime info from zone A while in zone B no longer causes crashes.
  • Fixed Overwhelm damage occasionally underflowing and one-shotting mobs.
  • Zone chest/coffer Gil is now shared to party, and gems/generic loot added to treasure pool, instead of going directly to player opening them.
  • Fixed coordinates of several mobs that were spawning off the map.
  • Fixed various issues related to travel by Manaclipper.
  • Many improvements to taking damage:
    • Resolved issue with job/pet/mob abilities not waking up the target.
    • Resolved issue with all job/pet/mob abilities not setting the last attacker.
    • Resolved issue with a few job abilities not factoring in Stoneskin.
    • Fixed attack and damage type for when damage is taken so that some mobs can react accordingly (such as Flans) changing mode.

NMs Implemented

  • Aa Xalmo the Savage
  • Agar Agar
  • Antican Magister
  • Antican Praefectus
  • Antican Proconsul
  • Antican Tribunus
  • Aquarius
  • Arioch
  • Ashmaker Gotblut (La Vaule [S])
  • Ba’Tho Mercifulheart
  • Balam-Quitz
  • Be’Hya Hundredwall
  • Bistre-hearted Malberry
  • Black Triple Stars
  • Bonnacon
  • Bugbear Strongman
  • Burlibix Brawnback
  • Carmine-tailed Janberry
  • Celeste-eyed Tozberry
  • Centipedal Centruroides
  • Centurio X-I
  • Cookieduster Lipiroon
  • Cwn Cyrff
  • Daggerclaw Dracos
  • Delicieuse Delphine
  • Demoiselle Desolee
  • Denn the Orcavoiced
  • Diamond Daig
  • Donnergugi
  • Drumskull Zogdregg
  • Ea’Tho Cruelheart
  • Firedance Magmaal Ja
  • Flauros
  • Foreseer Oramix
  • Friar Rush
  • Fyuu the Seabellow
  • Gloom Eye
  • Gloomanita
  • Goliath
  • Grand’Goule
  • Graoully
  • Gwyllgi
  • Habergoass
  • Hastatus XI-XII
  • Hawkeyed Dnatbat
  • Hawkeyed Dnatbat (La Vaule [S])
  • Hazmat
  • Hundredscar Hajwaj
  • Intulo
  • Jaded Jody
  • Jeduah
  • Keeper of Halidom
  • Kirtimu
  • Kirtimukha
  • Kotan-kor Kamuy
  • La Velue
  • Leshonki
  • Lindwurm
  • Manes
  • Marquis Sabnock
  • Masan
  • Megalobugard
  • Mind Hoarder
  • Mouu the Waverider
  • Naa Zeku the Unwaiting
  • Namtar
  • Nightmare Vase
  • Nommo
  • Novv the Whitehearted
  • Nussknacker
  • Ogama
  • Okyupete
  • Pahh the Gullcaller
  • Panzer Percival
  • Peallaidh
  • Poisonhand Gnadgad
  • Prankster Maverix
  • Qull the Shellbuster
  • Ratatoskr
  • Scitalis
  • Sea Hog
  • Serpopard Ishtar
  • Serra
  • Seww the Squidlimbed
  • Shadow Eye
  • Skogs Fru
  • Slendlix Spindlethumb
  • Slippery Sucker
  • Sozu Sarberry
  • Sozu Terberry
  • Splacknuck
  • Steelbiter Gudrud
  • Sugaar
  • Supplespine Mujwuj
  • Tawny-fingered Mugberry
  • Tigerbane Bakdak
  • Trembler Tabitha
  • Triarius X-XV
  • Trickster Kinetix
  • Tyrannic Tunnok
  • Unut
  • Voll the Sharkfinned
  • Vouivre
  • Worr the Clawfisted
  • Wuur the Sandcomber
  • Yarr the Pearleyed
  • Zhuu Buxu the Silent (Castle Oztroja [S])
  • Zizzy Zillah
  • Zuug the Shoreleaper

October 2018 Update!

Hello, Adventurers!

October brings Fall Weather (mostly) and with it comes another update!

First, you’ll need to Update your Client, so be sure to do that, and while you wait for your client to repair those files, enjoy the Patch Notes!



  • Conquest Overhaul – General code rewrites and bug fixes.
  • Armor Upgrade Overhaul – Port Jeuno NPC Sagheera code fixes and rewrites.