Update Notes February 12 2019

Hail, Adventurers!  Love is in the air this mid-February, and so is our continued love for you!  Feast your eyes on today’s update notes and may your hearts be content as you update your clients in preparation!

New stuff

  • Enmity overhaul. Details available here  (lots of math, lots of details).
    • adjustments to enmity values for certain spells and abilities
    • mobs jump around less overall from player to player.
  • Mob melee additional effect overhaul. Effects modified on, and added to, many mobs to make them more retail-accurate.
  • Mob job special ability (2hr) overhaul. Many NMs were given their 2hr, or had it updated. New system supports mobs with multiple 2hrs, repeated-use 2hr, and lots more.
  • Transport timer overhaul. Should make certain elevators and bridges more reliable.
  • Added glitter animation to excavation points.
  • The /salute emote now varies by nation.
  • Portable healing (ethers, potions, elixirs, etc.) removed from auction house dupe system.
  • Automaton attachments that were not balanced for 75-cap combat have been removed. We will revisit these as new content is released (assault, etc.).
  • Castle Oztroja [S] is open for business.
  • Added Pirate encounters to ferries. Not fully implemented, but Sand Charm can now be acquired.

Quest related

  • Implemented quests “Fly High” and “Over the Hills and Far Away”

Zantetsuken Quest

  • Implemented NM Zantetsuken reward system.
    • This is not the full-fledged custom NM system we do still plan to implement in future updates, but it is a new way for players to earn Zan points.
    • Zan will be rewarded for killing timer/lottery NMs that drop uncommon AH-able loot. Higher level NMs will reward more than lower level ones. Lottery NMs will reward more than timer NMs.
    • We hope this will incentivize players to hunt NMs not commonly targeted, which will keep the AH stocked with some of the lower-level rare gear that’s often missing on the AH.
    • Note that there is a -very- long cooldown on these rewards, so maximize your Zan by killing a variety of NMs. Farming the same one daily won’t work at all.

Bug/issue fixes:

  • Fixed kick attack base damage calculations
  • Fixed item mods for increased attack percent
  • Hooked up Footwork kick attack percent
  • Updated Dragon Kick modifiers.
  • Fixed mobs with level range never being assigned maximum level in their range.
  • Fixed weather changing slightly too often.
  • Fixed Bomb Queen crashing server when spawning pets.
  • Fixed Colored rocks from HELM being the wrong color on earth and watersday.
  • Fixed Nexus cape not allowing teleport to Western Altepa Desert.
  • Fixed scrawled writing not moving after spawning Goblin Wolfman.
  • Fixed Altepa Gate not opening when all four columns are triggered.
  • Fixed Lumber Jack spawning with hate on player.
  • Vanguard Dragontamers are now goblins rather than yagudos.
  • A number of mobs that were flagged as being fished up, rather than spawning normally.
  • Fixed Missing NPC dialog during quest “The Pickpocket”.
  • Fixed Incorrect end NPC for quest “Exit the Gambler”.
  • Fixed Ark Pentasphere being multi-use.
  • Fixed certain gear not applying correct amount of haste.
  • Fixed incorrect respawn timers and levels for many mob groups.
  • Fixed pets not disengaging from combat during cutscenes. (Thanks, None!)
  • Fixed players not getting kills registered when using Chaosbringer to unlock DRK.
  • Fixed players not having cavernous maws registered when taking them from past to present.
  • Fixed players not able to use runic portal while in possession of certain key items.
  • Fixed Benediction not healing party members.
  • Fixed Some incorrect events/messages during “Heart of the Matter”.
  • Fixed Embrava not embraving things.
  • Fixed Feint wearing on unsuccessful attacks.
  • Fixed Key items not bring removed from some party members entering Limbus.
  • Fixed several packet injection vulnerabilities. (Thanks, None!)

Implemented behavior on ZNMs:

  • Brass Borer
  • Chamrosh
  • Cheese Hoarder Gigiroon
  • Aa Xalmo the Savage
  • Abyss Sahagin
  • Asterion
  • Big Bang
  • Bonnacon
  • Bonze Marberry
  • Calchas
  • Canal Moocher
  • Death from Above
  • Dee Zelko the Esoteric
  • Desmodont
  • Duu Masa the Onecut
  • Elusive Edwin
  • Fleshgnasher
  • Fungus Beetle
  • Gharial
  • Goaftrap
  • Goblin Wolfman
  • Hyakinthos
  • Ixtab
  • Konjac
  • Legalox Heftyhind
  • Lizardtrap
  • Loo Kutto the Pensive
  • Maa Illmu the Bestower
  • Magnotaur
  • Manipulator
  • Marquis Forneus
  • Melusine
  • Morbolger
  • Morille Mortelle
  • Novv the Whitehearted
  • Ocean Sahagin
  • Sacrificial Goblet
  • Shankha
  • Skvader
  • Sozu Rogberry
  • Suu Xicu the Cantabile
  • Thunderclaw Thuban
  • Vee Ladu the Titterer
  • Warabouc
  • Wurr the Sandcomber
    * Yarr the Pearleyed
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Update Notes – Jan 18 2019

Hail, Adventurers! A new update has come to Supernova for this chilly mid January!  No client update is needed so feel free to login and enjoy the newly implemented items and NMs.

New Stuff

  • New fireworks added to fireworks chest!
  • Implemented TP moves:
    • Abominable Belch
    • Apocalyptic Ray
    • Eternal Damnation
    • Perdition
    • Proboscis Shower

Items/Crafting

NM/Mob Related

Job Related

Puppetmaster

  • Fixed an exploit with Drum Magazine attachment.

Bug Fixes

  • Fixed a bug where talking to Zasshal crashed the server.
  • Fixed an issue with NPC Raminel during a cutscene in quest “Riding on the Clouds”.
  • Fixed an issue with Mythic WS not doing skillchain damage.
  • Fixed the costume NPC (again).
  • Adjusted price of some guild shop wares.
  • Mythic WS can no longer be unlocked while under level restriction.
  • Garrison pop items removed from lottery; Garrison is not yet full implemented (no rewards drop).

Update Notes – Jan 10 2019

Hello, Adventurers!  Our first update of 2019 is hot and live, so fire up that POL client and play the waiting game as it repairs!

Here are the instructions to Update your Client and remember that you’ll also need to reinstall the marked map DATs if you had them installed previously.

Update Notes

New Stuff

  • Added !mission command, which can be used to fast-travel to useful RoZ and CoP points (other mission lines will be added in future updates)
  • Players may now augment more than one relic weapon. Choose wisely: each one costs more than the last! For more information, see the Custom Content page under the heading “Relic Weapons”.
  • Removed wait time between Stage 1 Zantetsuken quests.
  • Automatically unlock mythic WS on prestiged jobs.
  • Added homepoints in Uleguerand Range.
  • Conquest Gear has now been added to Morlepiche/Signet Guy in Chocobo Circuit.
  • Implemented Sanction buffs.
  • Added HELM animations.
  • Implemented Teleport Tarutaru in Whitegate and Al Zahbi.
  • Crossbow bolts and Wooden Arrows are now usable by all jobs.
  • Added stun effect to Stun Claws/+1
  • Added “vs. Ecosystem” Latents.

NPC/Quest/Mission Related

  • Implemented quest “Against All Odds” (COR AF3)
  • Komalata now sells Black Bread.
  • Players are now able to trade Chai and Sleeping Potion to Iruki-Waraki during quest “Operation Teatime”.

Mob/NM Related

  • Many NMs redone or implemented to closely reflect retail behavior.  Full list is at the bottom of this post
  • Rage Mode added to several NMs.
  • Armed Gears now uses TP moves.
  • Implemented Lamie TP moves and behavior.
  • Implemented behavior for ZNM Vulpangue.
  • Trolls now properly detect by Sight instead of Sound.
  • Guivre is now a THF rather than a WAR.
  • Melusine is now a BLM rather than a WHM.
  • Fixed Gigantobugard drops.
  • Removed Double Attack from many mobs that aren’t supposed to have it. (thanks, Brierre!)

Job Related

  • Puppetmaster
    • Fixed PUP skillchains occasionally crashing the entire server. PUP is now no longer off limits.
    • Implemented new attachments:
      • Analyzer
      • Equalizer
      • Optic Fiber
      • Optic Fiber II
      • Schurzen
      • Steam Jacket
    • Complete attachment rewrite.
    • Percolator now costs 1 water element point. (thanks, None!)
    • Strobe now has a provoke cooldown of 30 seconds.
    • Automatons can now use abilities multiple times after activation.
  • Blue Mage
    • Fixed modifiers on several BLU spells
      • Self Destruct now properly allots damage to multiple targets. (thanks, None!)

Bug Fixes

  • Fixed an issue that caused mobs to occasionally despawn randomly.
  • Aftermath now correctly overwrites itself.
  • Fixed Players occasionally re-kneeling immediately after standing from healing.
  • Fixed Dia (and some other DOTs) having no DOT effect.
  • Switched two homepoint in Sky.
  • Updated Call For Help packets.
  • Certain spell scrolls causing server crash if player already knew spell.
  • Promyvion Memory Receptacles not opening a portal to next floor when earlier MRs respawn too quickly.
  • Enfeebling potency calculation was making enfeebles proc way too often.
  • Fixed Costumes not appearing until a character update packet is sent.
  • Viewing regime info from zone A while in zone B no longer causes crashes.
  • Fixed Overwhelm damage occasionally underflowing and one-shotting mobs.
  • Zone chest/coffer Gil is now shared to party, and gems/generic loot added to treasure pool, instead of going directly to player opening them.
  • Fixed coordinates of several mobs that were spawning off the map.
  • Fixed various issues related to travel by Manaclipper.
  • Many improvements to taking damage:
    • Resolved issue with job/pet/mob abilities not waking up the target.
    • Resolved issue with all job/pet/mob abilities not setting the last attacker.
    • Resolved issue with a few job abilities not factoring in Stoneskin.
    • Fixed attack and damage type for when damage is taken so that some mobs can react accordingly (such as Flans) changing mode.

NMs Implemented

  • Aa Xalmo the Savage
  • Agar Agar
  • Antican Magister
  • Antican Praefectus
  • Antican Proconsul
  • Antican Tribunus
  • Aquarius
  • Arioch
  • Ashmaker Gotblut (La Vaule [S])
  • Ba’Tho Mercifulheart
  • Balam-Quitz
  • Be’Hya Hundredwall
  • Bistre-hearted Malberry
  • Black Triple Stars
  • Bonnacon
  • Bugbear Strongman
  • Burlibix Brawnback
  • Carmine-tailed Janberry
  • Celeste-eyed Tozberry
  • Centipedal Centruroides
  • Centurio X-I
  • Cookieduster Lipiroon
  • Cwn Cyrff
  • Daggerclaw Dracos
  • Delicieuse Delphine
  • Demoiselle Desolee
  • Denn the Orcavoiced
  • Diamond Daig
  • Donnergugi
  • Drumskull Zogdregg
  • Ea’Tho Cruelheart
  • Firedance Magmaal Ja
  • Flauros
  • Foreseer Oramix
  • Friar Rush
  • Fyuu the Seabellow
  • Gloom Eye
  • Gloomanita
  • Goliath
  • Grand’Goule
  • Graoully
  • Gwyllgi
  • Habergoass
  • Hastatus XI-XII
  • Hawkeyed Dnatbat
  • Hawkeyed Dnatbat (La Vaule [S])
  • Hazmat
  • Hundredscar Hajwaj
  • Intulo
  • Jaded Jody
  • Jeduah
  • Keeper of Halidom
  • Kirtimu
  • Kirtimukha
  • Kotan-kor Kamuy
  • La Velue
  • Leshonki
  • Lindwurm
  • Manes
  • Marquis Sabnock
  • Masan
  • Megalobugard
  • Mind Hoarder
  • Mouu the Waverider
  • Naa Zeku the Unwaiting
  • Namtar
  • Nightmare Vase
  • Nommo
  • Novv the Whitehearted
  • Nussknacker
  • Ogama
  • Okyupete
  • Pahh the Gullcaller
  • Panzer Percival
  • Peallaidh
  • Poisonhand Gnadgad
  • Prankster Maverix
  • Qull the Shellbuster
  • Ratatoskr
  • Scitalis
  • Sea Hog
  • Serpopard Ishtar
  • Serra
  • Seww the Squidlimbed
  • Shadow Eye
  • Skogs Fru
  • Slendlix Spindlethumb
  • Slippery Sucker
  • Sozu Sarberry
  • Sozu Terberry
  • Splacknuck
  • Steelbiter Gudrud
  • Sugaar
  • Supplespine Mujwuj
  • Tawny-fingered Mugberry
  • Tigerbane Bakdak
  • Trembler Tabitha
  • Triarius X-XV
  • Trickster Kinetix
  • Tyrannic Tunnok
  • Unut
  • Voll the Sharkfinned
  • Vouivre
  • Worr the Clawfisted
  • Wuur the Sandcomber
  • Yarr the Pearleyed
  • Zhuu Buxu the Silent (Castle Oztroja [S])
  • Zizzy Zillah
  • Zuug the Shoreleaper

November 30 2018 Mini-Update Patch Notes

Patch Notes

Experience Points Overhaul Balance

  • Solo players don’t get the EP-DC XP cut, and receive a 50% boost on top of that.
  • Level 75 XP capped at 2x rate.
  • XP band cap set to era values.

Job Abilities and Traits

  • Implemented modern retail SMN blood pact timers and skillups.  Ward and Rage blood pacts no longer share timers.

Items

  • Boost reishi mushroom, fresh mugwort, and elemental ore HELM rewards.
  • Fix loot pool for Up In Arms BCNM.

Quality of Life

  • Fix Sharin-Garin not giving Runic Portal Use Permit.
  • Add decorative holiday NPCs and Starlight Chest.
  • Remove XP from strays.

November 28 Patch Notes

nov-28-2019

Patch Notes

Experience Points Overhaul

  • Experience gained from Field Manuals, Grounds Tomes, and Quests increased 54% of previous values.
  • Experience is now scaled to mob difficulty:
    • Too Weak: -50% decrease
    • Easy Prey: -50% decrease
    • Decent Challenge: -50% decrease
    • Even Match: no change
    • Tough: +16% increase
    • Very Tough: +33% increase
    • Incredibly Tough: +50% increase
  • Regime rewards no longer repeat and are reverted to their retail debut of once per game day.

Quality of Life

Aftermath 2.0

  • Complete rewrite of Aftermath system for Relic and Empyrean weaponskills.
  • Fixed syntax error that caused Claustrum to not properly use its dispel effect.
  • Correction in script for Kikoku; should now work correctly.

Maat Fights Rework

  • Maat will no longer get stuck in a 2hr casting loop during fights.
  • Abilities, spells and weaponskills used by Maat should be more balanced.

Additional Items

  • Puppetmaster Artifact Armor is now available from a special vendor in the Chocobo Circuit back room, next to the Blue Mage and Scholar AF vendors.
  • Fixed a bug that causes Jeuno Conquest Overseers to decline valid CP sales.
  • Fixed a bug that causes Mog Safe 2 to not be factored into storage amount.
  • Fixed a bug that would sometimes cause players to blackscreen during a homepoint teleport.
  • Chocobo Circuit lottery will now offer stacks of items sometimes.
  • Chocobo Circuit Lottery will now duplicate to the Auction House already-owned rare items. (example: if you own a Mercurial Kris, the Lottery will dupe a lottery-gained one to the Auction House even if Lottery can’t give you one).
  • Chocobo Circuit Lottery loot pool updated.  Play daily and collect it all!

Abilities and Spells

  • Fixed a bug in the duration calculation for Dia II.
  • Gravity’s weight potency is now calculated instead of being a static value.
  • Level sync and level cap are now considered when determining success rates of charming mobs.

Battlefields and Instances

  • 20 minutes added to the first Time Extension in Dynamis-Bastok to account for missing Time Extensions.
  • Fixed a bug that prevented players from using Memory Receptacles in Promyvion-Vahzl.
  • Fixed onRegionEnter and onRegionLeave not calling their proper scripts during instances.
  • More groundwork for Salvage and Assault implemented ***SALVAGE IS NOT AVAILABLE FOR PLAY***
  • Various Limbus fixes.  Limbus remains in a Your-Mileage-May-Vary state as always.

Crafting and Items

Treasure Chest and Coffer rewrite

  • More accurate to retail (spawn mechanisms, mimic behavior)
  • Weakness status no longer causes mimics to spawn.

Missions/Quests

  • Fixed a set of NM spawn points that would be stuck inside walls.
  • Fixed broken TextID references for Naja Salaheem.

Mob-related

  • Added lottery spawn condition for Bluestreak Gyugyuroon and Bloody Bones.
  • Added additional effect: Slow to Habetrot.
  • Beastmen Kings now fall under custom SN code and do not reset after server crashes.
  • Added Campaign rewards to loot tables.
  • Fixed a bug that caused NMs with grouped loot to drop multiple items from that loot pool (i.e., King Behemoth will no only drop a single Defending Ring if at all.  Hypnosheep be blessed.)
  • Fix broken Morion Worm and Phantom Worm spawnpoint movement.
  • Fixed (yet again) Ix’Aern DRK and its minions not spawning from its ???.
  • Fixed Veindigger leeches not giving book regime credit.
  • Qutrubs no longer blink in and out of the material plane.  Enjoy learning Spinal Cleave everywhere Qutrubs are found!

Late October Super-Spooky Update Notes

Hello Adventurers!

As the air gets colder and the nights get longer, so do the shadows!  There are new items to obtain in the depths among some of our more challenging adversaries so {gather together}, sally forth and wrest those treasures from them!

First, you’ll need to Update your Client, so be sure to do that, and while you wait for your client to repair those files, here are the Patch Notes!

Bug Fixes

Enfeebling magic potency now works properly.
Embrava now works properly.
Haste Samba now works properly.
Sleep II now works properly.
Ix’Aern (DRK) animosity now works properly.
Aerns in the Garden of Ru’Hmet and The Grand Palace of Hu’Xzoi can reraise now.
Pumpkin Pie +1 now applies the correct modifiers
Respawn timer for Hovering Hotpot placeholders adjusted.
Tarasque is possible to spawn without aggro
Despawning of Vermilion-eared Noberry’s elemental corrected.
Behavior (additional effect: Slow) and spawn conditions for Lamina corrected.
Behavior and respawn timer for various mob groups in Shadowreign areas corrected.
Behavior and respawn timer for various Yagudo NMs
Behavior for various Tonberry NMs corrected.
Certain levers in Castle Oztroja that were not opening doors now work properly.

New Stuff

Fotia Gorget can now be acquired from Fina at !home
HELM rewrite! More points can now be up at once and larger point pools.

Notorious Monster Changes

Medusa now drops certain Assault rewards:

  • Antivenom Earring
  • Velocity Earring
  • Chivalrous Chain
  • Grandiose Chain
  • Potent Belt
  • Precise Belt
  • Penitent’s Belt
  • Miraculous Cape
  • Intensifying Cape
  • Invigorating Cape

Cerberus now drops Doomvoid rewards:

  • Avalon Breastplate
  • Avalon Shield
  • Ancient Torque
  • Fragarach
  • Morgana’s Cotehardie
  • Oily Trousers
  • Antares Harness
  • White Tathlum
  • Black Tathlum
  • Zahak’s Mail

Khimaira now drops level 35 skill earrings

Shen now drops certain Campaign Ops rewards:

  • Cuchulain’s Mantle
  • Cuchulain’s Belt
  • Witch Sash
  • Brave Grip
  • Wise Strap
  • Roundel Earring
  • Crapaud Earring

Serket now drops:

  • Astral Rope
  • Safety Mantle

Dynamis

Dynamis NIN and SMN mobs will no longer instantly cast their 2hrs upon spawning.
Dynamis Windurst has had its difficulty balanced

General

Mob drop duping to Auction House adjusted.
Conquest- and crafting-related text IDs corrected.

October 2018 Update!

Hello, Adventurers!

October brings Fall Weather (mostly) and with it comes another update!

First, you’ll need to Update your Client, so be sure to do that, and while you wait for your client to repair those files, enjoy the Patch Notes!

patchnotes-10082018.png

Notes:

  • Conquest Overhaul – General code rewrites and bug fixes.
  • Armor Upgrade Overhaul – Port Jeuno NPC Sagheera code fixes and rewrites.

September 2018 Update!

Hello, Adventurers!

The September Content Update for Supernova is here, and there are many new things in store for new players and old!

First, you’ll need to Update your Client, so be sure to do that, and while you wait, enjoy the Patch Notes!

septcontentupdate

Addtional Notes

Items added to Lottery Lucky Roll:

  • Blau Dolch
  • Ixion Cape
  • Ixion Cloak
  • Avalon Breastplate
  • Antares Harness
  • Luzaf’s Ring
  • Witch Sash
  • Kriegsbell
  • Vivid Strap +1
  • Ancient Torque
  • Cuchulain’s Belt
  • Cuchulain’s Mantle
  • Toreador Ring

Items added to Cerberus Treasure Pool:

  • Antares Harness
  • Witch Sash
  • Avalon Breastplate

Items added to Medusa Treasure Pool:

  • Antivenom Earring
  • Velocity Earring
  • Chivalrous Chain
  • Grandiose Chain
  • Potent Belt
  • Precise Belt
  • Miraculous Cape
  • Intensifying Cape
  • Invigorating Cape
  • Penitent Belt

Adjusted Drop Rates:

  • Vali’s Bow droprate increased to 100%
  • Eurytos’ Bow increased from 4.3% to 100% from the BCNM it was in.
  • Cross Counters increased from 4.3% to 100% from the BCNM it was in. Cross counters was moved to its own loot pool so both it and Eurytos’ bow will drop.
  • Archers ring have been added to Stroper Chyme at 100%
  • A scroll of Tornado has been added to Yagudo Prelates in Oztoja (present) as it was supposed to be, at 100%
  • Two Ether Rings are now guaranteed to drop from Roc
  • Two Serket Rings are now guaranteed to drop from Serket
  • Ochimusha Kote droprate has been increased to 20% from 5% (actually much higher with TH4).
  • Dodge Earring droprate increased from .8% to 50% (near 100 with TH4)
  • Swift Belt droprate from Sacrarium NMs increased to 100%
  • Speed belt has been added to King Arthro 100%
  • The two possible Hedgehog bomb drops from the Brothers ENM have been each increased from 16.3% to 50%.
  • All of the +3 elemental earrings (the level 30 ones) now drop from Under Observation.

Items from BCNMs, KSNMs. and ENMs now duplicate to the Auction House at a 8x rate.

For a limited time, Lucky Rolls have been increased to 33% chance!  Go trade items you don’t need to the Auction Mouse!